Description
A retrospective works when it is structured and still leaves room for honest feedback. The Retro Rulebook takes care of the preparation: it selects a suitable format (Start/Stop/Continue, 4Ls, Sailboat, Mad/Sad/Glad), builds a time-blocked agenda with a check-in and a check-out, formulates open guiding questions for each phase, and delivers a template for collecting and clustering input. The result is an action plan with a maximum of three points, each with an owner and a due date, so the retrospective actually leads somewhere.
It is built for scrum masters, project leads and team leads who prepare sprint, project or quarterly retrospectives on a regular basis and do not want to start from zero every time. It deliberately varies the format when a team runs the same exercise repeatedly, and follows a fixed rule: no evaluation of individual people, no blame, questions stay forward-looking rather than accusatory.
What it does not do: the skill does not facilitate the retrospective itself, it prepares it. Actually running the conversation, picking up on tension in the room, and deciding when a topic needs more time remain the facilitator's job. The skill also cannot judge whether a proposed action actually addresses the right problem; that stays a matter of team judgment.





